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AI Insights · Timothy · October 2022

Top 5 NFT Games on iOS in the US: Q3 2022 Performance

Explore the performance of the top 5 NFT games on iOS in the US for Q3 2022, featuring trends in downloads, revenue, and active users.

Top 5 NFT Games on iOS in the US: Q3 2022 Performance

During the third quarter of 2022, the top 5 NFT games on iOS in the United States showcased varied performance trends in weekly downloads, revenue, and active users. Here, we take a closer look at how each app fared.

IMVU: 3D Avatar Creator & Chat from IMVU saw a decline in weekly revenue, starting at approximately $391K at the end of June and dropping to around $238K by the end of September. Weekly downloads experienced a peak of about 45K in mid-July but decreased to approximately 26K by the end of the quarter. The app's weekly active users showed fluctuations, starting at 445K in late June, peaking at 486K mid-August, and ending at roughly 378K in late September.

Highrise: Avatar, Chat & Games by PocketzWorld Inc. maintained relatively stable weekly revenue, hovering around $120K-$150K throughout the quarter. Weekly downloads varied, peaking at approximately 28K in early July and tapering to around 23K by late September. The app's weekly active users exhibited slight fluctuations, starting at 81K in late June and ending at about 85K by the end of September.

House of Blackjack 21 from MASSIVE GAMING PTY. LTD. demonstrated a gradual increase in weekly revenue, starting at around $36K at the end of June and peaking at approximately $44K in mid-September. Weekly downloads remained steady, averaging around 3K throughout the quarter. The weekly active users metric showed minor fluctuations, starting at 7.7K in late June and ending at approximately 8.2K by the end of September.

MIR4 by Wemade Co., Ltd. experienced a varied trend in weekly revenue, starting at about $35K at the end of June, peaking at approximately $50K in early September, and then dropping to around $28K by the end of the quarter. Weekly downloads were minimal, with peaks of only a few hundred. Weekly active users started at 5.1K in late June and decreased to around 3.8K by the end of September.

COIN: Always Be Earning by Xy Labs, Inc. showed relatively stable weekly revenue, averaging around $26K throughout the quarter. Weekly downloads saw a significant increase, starting at around 600 in late June and rising to approximately 3K by mid-September. The app's weekly active users displayed a steady increase, beginning at 8K in late June and peaking at around 11K in mid-September.

These insights are derived from Sensor Tower's data. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022